IrrIMGUI
0.3.1
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An Irrlicht IMGUI binding. More...
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Modules | |
Private | |
Private definitions for Irrlicht IMGUI bindings, do not use them outside, the interface may change a lot of times! | |
Inject | |
Definitions for dependency injection. | |
Debug | |
Contains classes for debug purpose. | |
Tools | |
Miscellaneous tools, that are not necessarily related to IMGUI or Irrlicht. | |
UnitTest | |
Unit test related definitions. | |
Namespaces | |
IrrIMGUI | |
Main namespace for Irrlicht IMGUI binding. | |
IrrIMGUI::Const | |
Contains constant values for IrrIMGUI: | |
Classes | |
class | IrrIMGUI::CCharFifo |
A Fifo Memory to store character inputs from the keyboard. More... | |
class | IrrIMGUI::CIMGUIEventReceiver |
class | IrrIMGUI::CIMGUIEventStorage |
Stores the state of the Keyboard and Mouse input for IMGUI. More... | |
class | IrrIMGUI::IGUITexture |
class | IrrIMGUI::IIMGUIHandle |
A interface to an IMGUI handle. Use this interface for mocking and dependency injection of the real IMGUI handle. More... | |
class | IrrIMGUI::IReferenceCounter |
A class to count references. More... | |
struct | IrrIMGUI::SIMGUISettings |
Stores the settings of the IMGUI. More... | |
Configuration defines | |
#define | _IRRIMGUI_STATIC_LIB_ |
If this is defined during compilation, it will prepare the source for a static library. More... | |
#define | _IRRIMGUI_EXPORTS_ |
If this is defined during compilation, it will prepare the headers to export the symbols to the DLL shared libary. More... | |
#define | _IRRIMGUI_SUBDIR_IRRLICHT_INCLUDE_ |
If this is defined during compilation, it will include irrlicht library from with <Irrlicht/irrlicht.h> instead of <irrlicht.h> More... | |
#define | _IRRIMGUI_NATIVE_OPENGL_ |
If this is defined during compilation, it will use the native OpenGL renderer for IMGUI instead of the Irrlicht renderer. More... | |
#define | _IRRIMGUI_FAST_OPENGL_TEXTURE_HANDLE_ |
If this define is during compilation the OpenGL driver will assume the memory location where the OpenGL texture ID is stored inside an ITexture object. This is very fast, but with new Irrlicht versions this method could fail. Disable it, when the Example 6 (RenderWindow) does not work correctly. More... | |
Automatically set defines | |
#define | _IRRIMGUI_WINDOWS_ |
Is automatically defined, if a windows target is detected at compile step. More... | |
#define | IRRIMGUI_DLL_API |
Helper for shared windows libraries (DLL). More... | |
#define | IRRIMGUI_DLL_API |
Helper for shared windows libraries (DLL). More... | |
#define | IMGUI_API |
Helper for IMGUI shared windows libraries (DLL). More... | |
#define | NOEXCEPT |
Not all modern compilers support the C++11 keyword noexcept. Thus this macro is empty for oder MSVC versions than 2015. For MingW, GCC, CLang or MSVC2015 (or higher versions) this macro contains the keyword noexcept. More... | |
#define | NOEXCEPT noexcept |
Not all modern compilers support the C++11 keyword noexcept. Thus this macro is empty for oder MSVC versions than 2015. For MingW, GCC, CLang or MSVC2015 (or higher versions) this macro contains the keyword noexcept. More... | |
#define | IRRIMGUI_CONFIG_SIZEOF_FROM_CLASSMEMBER |
This is defined if the compiler supports a sizeof from non-static class members (C++11 feature) More... | |
#define | IRRIMGUI_CONFIG_SIZEOF_FROM_CLASSMEMBER 1 |
This is defined if the compiler supports a sizeof from non-static class members (C++11 feature) More... | |
An Irrlicht IMGUI binding.
There are two main classes to use as an interface between Irrlicht and IMGUI:
If you need an own event receiver, you can simply inherit from IrrIMGUI::CIMGUIEventReceiver. In the OnEevent method you can trigger your own actions according to the events. When no actions fits to the event you received, simply pass it to the OnEvent method from IrrIMGUI::CIMGUIEventReceiver class.
If you need to be more flexible by programming the event receiver, you can create a completely own event receiver, that is inherited from IrrIMGUI::CIMGUIEventStorage Here you need to set the attributes of IrrIMGUI::CIMGUIEventStorage manually to pass input informations to the IMGUI system.
#define _IRRIMGUI_EXPORTS_ |
If this is defined during compilation, it will prepare the headers to export the symbols to the DLL shared libary.
Definition at line 49 of file IrrIMGUIConfig.h.
#define _IRRIMGUI_FAST_OPENGL_TEXTURE_HANDLE_ |
If this define is during compilation the OpenGL driver will assume the memory location where the OpenGL texture ID is stored inside an ITexture object. This is very fast, but with new Irrlicht versions this method could fail. Disable it, when the Example 6 (RenderWindow) does not work correctly.
Definition at line 61 of file IrrIMGUIConfig.h.
#define _IRRIMGUI_NATIVE_OPENGL_ |
If this is defined during compilation, it will use the native OpenGL renderer for IMGUI instead of the Irrlicht renderer.
Definition at line 56 of file IrrIMGUIConfig.h.
#define _IRRIMGUI_STATIC_LIB_ |
If this is defined during compilation, it will prepare the source for a static library.
Definition at line 45 of file IrrIMGUIConfig.h.
#define _IRRIMGUI_SUBDIR_IRRLICHT_INCLUDE_ |
If this is defined during compilation, it will include irrlicht library from with <Irrlicht/irrlicht.h> instead of <irrlicht.h>
Definition at line 52 of file IrrIMGUIConfig.h.
#define _IRRIMGUI_WINDOWS_ |
Is automatically defined, if a windows target is detected at compile step.
Definition at line 69 of file IrrIMGUIConfig.h.
#define IMGUI_API |
Helper for IMGUI shared windows libraries (DLL).
Definition at line 83 of file IrrIMGUIConfig.h.
#define IRRIMGUI_CONFIG_SIZEOF_FROM_CLASSMEMBER |
This is defined if the compiler supports a sizeof from non-static class members (C++11 feature)
Definition at line 194 of file IrrIMGUIConfig.h.
#define IRRIMGUI_CONFIG_SIZEOF_FROM_CLASSMEMBER 1 |
This is defined if the compiler supports a sizeof from non-static class members (C++11 feature)
Definition at line 194 of file IrrIMGUIConfig.h.
#define IRRIMGUI_DLL_API |
Helper for shared windows libraries (DLL).
Definition at line 156 of file IrrIMGUIConfig.h.
#define IRRIMGUI_DLL_API |
Helper for shared windows libraries (DLL).
Definition at line 156 of file IrrIMGUIConfig.h.
#define NOEXCEPT |
Not all modern compilers support the C++11 keyword noexcept. Thus this macro is empty for oder MSVC versions than 2015. For MingW, GCC, CLang or MSVC2015 (or higher versions) this macro contains the keyword noexcept.
Definition at line 180 of file IrrIMGUIConfig.h.
#define NOEXCEPT noexcept |
Not all modern compilers support the C++11 keyword noexcept. Thus this macro is empty for oder MSVC versions than 2015. For MingW, GCC, CLang or MSVC2015 (or higher versions) this macro contains the keyword noexcept.
Definition at line 180 of file IrrIMGUIConfig.h.